This allows the player to heal as fast as they take damage. It will increase attack speed, which will allow building up charges faster and release them faster. Burst of Speed is fantastic for the Vampire.It's a passive skill, which means it's always activated and doesn't use mana. It will make the small and light claw-class weapons extremely powerful in the hands of one with adept skill in Claw Mastery. Claw Mastery is important for increased attack rating, damage, and chances for critical attacks. The exception being unleechable opponents like skeletons. Energy: Usually left at base as skills are not very mana intensive and most of the time, Cobra Strike will refill the mana pool quickly.Vitality: Typically, the rest of the stat points.Dexterity: High enough to equip desired weapons or, if a player is using a shield, to raise block to 75%.Strength: High enough to equip desired equipment.Traps now apply "+% Lightning/Fire Skill Damage" and "-% Enemy Lightning/Fire Resistance" from items/jewels.Martial Arts skill tree is no longer separated into "Charge-up Skill" and "Finishing Move" and has been completely reworked.Dual Strike replaces Tiger Strike (Martial Arts Skills).Fists of Ember replaces Fists of Fire (Martial Arts Skills).Fists of Thunder replaces Claws of Thunder (Martial Arts Skills).For a full list of numerous other changes, please see individual skills in the Skills section of this wiki. The skills below have been added, removed or significantly reworked in Path of Diablo. Base mana regeneration increased from 0.83% to 1.66%.Assassins start with two katars instead of a katar and buckler. Amazon, Barbarian, Druid, Necromancer, Paladin, Sorceress
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |